The Walking Dead, Episode 1 for OS X review

May 19th, 2012 No Comments »

Genre: Adventure Horror /> Developer: Telltale Games /> System Requirements: OS: Mac OS X 10.6, 2.0 GHz processor, 2 GB RAM, 2 GB Space Free, Video Card: ATI or NVidia card w/ 256 MB RAM. Not recommended for MAC Minis or early-generation MacBooks /> Review Device: iMac 3.06GHz Intel Core 2 Duo, 13” Macbook Pro /> Price: $24.99 (all five episodes) /> Availability: Out now

There is no shortage of video games featuring zombies. Some force you to think your way around battles, hoarding every bullet, while others are run and gun mayhem fests where you mow down fields of the undead. The Walking Dead by Telltale Games is something different, taking the popular comic book/TV show and fusing it with the classic point and click adventure game. It’s not a horror game because things come crashing through windows (though that happens), but because you’re constantly being placed in the position of having to make a choice, and live with the consequences.

class="aligncenter size-full wp-image-96021" title="twd-ep1-clementine" src="http://www.technologytell.com/apple/files/2012/05/twd-ep1-clementine.png" alt="" width="620" height="465" />

In fact “consequences” is the major theme of The Walking Dead (TWD), where you play Lee Evans, a former college professor who opens the game in the back of a cop car, where he’s on his way to prison. What the crime was and why he did it unfold throughout the first episode, but Lee’s haunted face tells you that this is a man who is not proud of what he did, and wishes he could take it back. After the zombie uprising gives him, ironically enough, a second chance at life, Lee struggles to get back to his family while protecting Clementine, a little girl he finds whose parents were in Atlanta (and are probably dead). But as the two team up with other survivors, trying to find a safe place to hole up, Lee is confronted again and again by the consequences of his actions, and the people he could not save.

style="text-align: center"> class="aligncenter" title="The Walking Dead" src="http://www.technologytell.com/apple/files/2012/05/twd-escape.png" alt="The Walking Dead" width="620" height="465" />

In terms of game play, TWD is for the most part a point and click adventure, melded with a graphically mature interface. You walk around in a 3D environment, interacting with objects, picking up useful items, and talking to people, which is the most intriguing part of the game. Dialogue trees give you multiple responses to most interactions, and Telltale informs us that the game will remember your actions, and have them affect not just this episode, but later ones as well. Did someone else save Clementine from an attack? She’ll learn she can’t rely on you. Did you try to conceal your criminal past or trust the other survivors? If you lie, what will they do if and when they figure out the truth? When a fight breaks out amongst the humans, with whom do you side? The people who drove you here, or the lady with the gun?

I’m anxious to see if Telltale can pull this gameplay mechanic off, giving us a truly divergent story line and not just the same plot with different character models, especially since one of the choices is “who lives, and who dies?” Adding to the tension is the fact that you have a limited amount of time to choose a response, though silence is, as the game reminds us, a valid choice as well.

style="text-align: center"> class="aligncenter" title="The Walking Dead" src="http://www.technologytell.com/apple/files/2012/05/twd-conversation.png" alt="The Walking Dead" width="620" height="465" />

Lest you think that TWD is a nonstop gab-fest, there is plenty of action in the game. There’s a stealth mission where you have to take down a parking lot full of zombies without making noise to alert them. Zombies will jump out and pin you in close-quarter fights, and you’ll have to beat them down with your fists. Winning these fights is largely a matter of having the right object and clicking the mouse at the right time on the right spot. No, they’re not hard to do (these games are for casual gamers and people interested in the story), but Telltale does a great job of making them tense: the target (the zombie’s head) moves, the screen gets redder and redder as you’re in greater danger, and a maddening heartbeat gets louder and louder.

The first episode of The Walking Dead is a great game, creating tension that really makes you feel like you’re part of a story, and not just a Bad Dude With A Gun cutting through corpses. TWD is a tense, harrowing game that makes you wonder who’s going to kill you first: the undead, or the humans.

style="text-align: center">Appletell Rating: /> title="" src="http://admintell.napco.com/ee/images/uploads/appletell/ratings5.gif" alt="" width="425" height="84" /> /> Buy the The Walking Dead: the Game

iHome announces the iP76 LED color changing speaker tower

May 19th, 2012 No Comments »

iHome has announced a newcomer to their Glowtunes lineup: the iP76.  Standing three feet tall and featuring four speakers, its feature list promises to deliver great sound and spectacular lighting effects to accompany your music. /> class="alignright size-full wp-image-95956" title="iP76" src="http://www.technologytell.com/apple/files/2012/05/iP76.jpg" alt="" width="240" height="300" /> /> Part of the Glowtunes family of speakers, which integrate color-changing LEDs into speakers and docks, the iP76 combines the color-changing LEDs with a set of four speakers using iHome’s Reson8 technology to deliver big sound in a little package. Atop the speaker tower is an iPod dock to charge your iPhone/iPod and play music directly; the dock can also route video out via component video ports for HD video on a big screen. If you do not have an iDevice, or just lack the energy to get up off the couch and plug your iPhone into the dock, the iP76 also features Bluetooth for audio streaming (or use the audio line in).

The most intriguing feature of the iP76 has to be its 16 multi-color clusters of LED lights, which allow the tower to burn a solid color, fade slowly between colors, pulse to music, or flash in a strobe effect. The lights can be used to cast a mood enhancing backlight or cranked up for a more intense accompaniment to your music.

No matter if you want a cool and subtle glow or a rave-worthy light show, the iP76 looks set to provide great sound with fun lighting effects in a sleek package. Available this July from major retailers and at ihomeaudio.com, the iP76 will carry a suggested price tag of $199.99.

Product [iP76 LED Color Changing Speaker Tower]

Additional details about the iP76 are also available at iHome’s website.

Sup with Steve Wozniak via Crucial’s Dinner with the Woz sweepstakes

May 19th, 2012 No Comments »

class="alignright size-full wp-image-96033" title="steve-wozniak-410w" src="http://www.technologytell.com/apple/files/2012/05/steve-wozniak-410w.png" alt="Steve Wozniak" width="410" height="368" />

Have you ever wanted to meet Steve Wozniak and talk to him about Apple, technology, computers, or anything else that strikes your fancy? Here’s your chance with Crucial’s Dinner With The Woz sweepstakes, which will send one lucky Grand Prize winner to California. There, you’ll have dinner with Steve Wozniak at one of his favorite restaurants in Silicon Valley, California.

Anyone who is 18 years and older and a legal resident of the United States or its territories, Canada, the United Kingdom, or European Union is eligible to enter the contest.

All you have to do is answer a few questions about Crucial and Apple and hope you’re the lucky person to get your name drawn. A first prize winner will receive a free DRAM and SSD upgrade for his/her computer, and several runner-up winners will receive either an SSD or DRAM upgrade.

You have until June 15, 2012 to enter the sweepstakes. Good luck!

Apple reminds OS X developers of June 1st sandboxing deadline

May 19th, 2012 No Comments »

class="aligncenter size-full wp-image-96043" title="Sandboxing reminder" src="http://www.technologytell.com/apple/files/2012/05/sandboxingreminder.png" alt="Sandboxing reminder" width="543" height="251" />Apple has begun issuing emails to its registered OS X developers reminding them to sandbox their Mac App Store apps by June 1st. They have also clarified that existing apps on the Mac App Store that are not sandboxed by the deadline will still be able to receive bug fix updates once it passes.

Following is the content of the email that has been sent out:

As a reminder, the deadline for sandboxing your apps on the Mac App Store is June 1. We’ve made the process easier with new sandboxing entitlements and APIs now available in OS X 10.7.3 or later and Xcode 4.3.2.

If you have an existing app on the Mac App Store that is not sandboxed, you may still submit bug fix updates after June 1. If you have technical issues that prevent you from sandboxing your app by June 1, let us know.

Prior to the current deadline, sandboxing had initially been planned to be required in apps submitted to the Mac App Store by November of last year, which then moved to March of this year, and finally to June 1st. Apple has implemented the sandboxing requirement as a security measure to prevent apps from accessing certain areas of OS X, which has caused some developers issues due to the need of their apps to access those areas. Some apps that have had issues with this include AgileBits‘ 1Password and Edovia‘s Screens VNC, which have since successfully implemented sandboxing as required.

Developers who have yet to implement sandboxing into their apps are highly recommended to do so by June 1st in order to avoid any issues when submitting said apps to Apple for approval.

Via [MacStories]

 

Valkyrie adds more adventures to Galaxy On Fire 2 for OS X

May 19th, 2012 No Comments »

class="aligncenter size-full wp-image-96025" title="valkyrie-galaxyfire2-600w" src="http://www.technologytell.com/apple/files/2012/05/valkyrie-galaxyfire2-600w.jpg" alt="Valkyrie Full HD" width="600" height="375" />

The outer space adventure game Galaxy on Fire 2 for OS X gets an expansion with Valkyrie. It takes place right after the events of the original game and adds three to five hours of additional gameplay. The graphics and visuals have been completely revamped with new 3D models that have four times as many polygons and texture resolution to take advantage of the Mac’s hardware. Explosions, fire, smoke, and atmospheric effects benefit from new OpenGL shaders and lighting to make for a cinematic experience.

In Valkyrie, the kidnapping of an ingenious scientist, the theft of a revolutionary technology, and the megalomaniac plans and doings of a shady antagonist put a dark veil over the entire galaxy. You follow the adventures of the dare-devil space adventurer Keith T. Maxwell who, in cooperation with the secretive Deep Science society, infiltrates the mysterious Valkyrie station in order to find out what the cunning Commander Alice is up to. On board, however, nothing is as it seems, and the intrigue and betrayal get tighter and tighter until it finally comes to a thundering show-down with an unexpected twist.

Features of Valkyrie include:

  • New story line with English voice over.
  • Two new Vossk ships and three new Deep Science ships as well as three remodeled retro ships from the original Galaxy on Fire.
  • Tons of new weapons such as guided missiles, mines, and auto-turrets.
  • Tons of new gadgets and items such as emergency shields, time delays, enemy signatures, and repair robots.
  • Four new star systems with a total of nine planets.
  • New black market system.
  • Buy your own space station, the infamous Kaamo Club, using in-app purchase or in-game credits and use it to park additional spaceships and store valuable goods.

If you already have Galaxy on Fire 2, you can purchase the Valkyrie expansion for $9.99 with an in-app purchase. Or you can get the complete Galaxy on Fire 2 Full HD — Valkyrie on the Mac App Store for $19.99 or for the iPhone, iPod touch, and iPad on the App Store for $4.99 or the HD version for $9.99.

Product [Galaxy On Fire 2]

Next iPhone May Have A Camera With Multiple Focus Zones

May 19th, 2012 No Comments »

In another Apple patent application, plans show that future iOS device cameras may allow users to select two or more areas on an image to focus or apply settings on.

As noted in the patent document, the patent was originally applied for in 2010 and describes the ability for a user to tap-to-focus an area on the iPhone camera. If this sounds familiar, it should as the iPhone 4 and iPhone 4S both have the tap-to-focus function.

The patent then further details a new function where users can create multiple zones of focus. In other words, users could select to focus on a specific area of a camera image and have the camera stay with that image whether it moves or the user moves.

In another implementation of the function, users could select areas of a camera image to configure settings for, such as aperture or exposure for photos and videos. For example, one area of the image may have a specific exposure setting that may not be present in another area of the image.

One of the primary new features in the iPhone 4S was its upgraded camera and advanced optics. With patent applications such as the one detailed above, we could see even more advanced camera systems in future iPhones and iPads.

[Electronista via US Patent & Trademark Office]

Next iPhone May Have A Camera With Multiple Focus Zones is a post from: iPhone in Canada Blog – Canada's #1 iPhone Resource

Related posts:

  1. Nikon D4, The World’s First DSLR Camera Optimized For iPhone Control
  2. Get the iOS 5.1 Lockscreen Camera Button on iOS 5/5.0.1 with Camera Grabber Cydia Tweak
  3. Upgrade Your iPhone Camera With ProCamera + Giveaway!

Thoughts on Steve’s Jobs’s dream to design an iCar

May 19th, 2012 No Comments »

AppleInsider staff have quoted J. Crew CEO and Apple board member Mickey Drexler commenting that  Steve Jobs had aspirations to design an Apple “iCar” automobile.

Drexler said in an interview at Fast Company’s Innovation Uncensored conference this week:

“Look at the car industry, it’s a tragedy in America. Who’s designing the cars? Steve’s dream before he died was to design an iCar, and I think it would’ve been probably 50% of the market. He never did design it.”

Appleinsider has posted a video clip of the pertinent segment of Fast Company’s Drexler interview:

width="590" height="345"> name="allowfullscreen" value="true" /> name="allowscriptaccess" value="always" /> name="base" value="http://service.twistage.com" /> name="flashVars" value="p=fc_episode&v=298ed3f3c4904&" /> name="wmode" value="opaque" /> name="src" value="http://service.twistage.com/plugins/player.swf" /> id="embedded_player_298ed3f3c4904" width="590" height="345" type="application/x-shockwave-flash" src="http://service.twistage.com/plugins/player.swf" />

iCar rumors and speculation ramped up sporadically over the years. Steve Jobs, like many boomer males, was a car enthusiast, in his case with a partiality for German marques. During the second Jobs era at Apple, the notion of an Apple-branded (or at least themed) “iCar” automobile was dangled tantalizingly before crossover Apple and automobile aficionados for years. Apple is rumored to have had (or perhaps even still has) a “secret internal department” at Cupertino specializing in transport-related product development, although it’s unclear whether that means car accessories, car information systems, or even a full blown iCar.

We do know that in 2007 Jobs met with Volkswagen’s then-CEO Dr. Martin Winterkorn in California to exchange views possibly integrating the iPod, iPhone, and other Apple products into an automobile. Blogosphere speculation at the time suggested that possibly even an Apple/VW joint venture “iCar” project was being discussed, but nothing evidently came of that if it was.

However, Apple iPod and iPhone support is now offered on many motor vehicles. VW’s “Bulli” concept vehicle—a test balloon revival of the iconic VW “Kombi” microbus of the 1950-70s era—was unveiled at the 2011 Geneva Auto Show powered by an electric motor, with infotainment control via Apple’s iPad. A removable iPad in the center console serves as a multifunctional touchscreen.

class="aligncenter size-full wp-image-96051" title="bullifronttq" src="http://www.technologytell.com/apple/files/2012/05/bullifronttq.jpg" alt="" width="620" height="407" />

Along with Internet-based iPad applications and the media center, the Apple tablet also handles control of such functions as Bluetooth hands-free telephone and a navigation system. Integrated right on the van’s iPad mount are controls for the climate control system and the centrally-located hazard warning switch.

class="aligncenter size-full wp-image-96052" title="bulliint002" src="http://www.technologytell.com/apple/files/2012/05/bulliint002.jpg" alt="" width="561" height="336" />

Indeed for Apple aficionados, the VW Microbus has a special significance, since Steve Jobs owned one back in 1976 that he sold, along with his HP scientific calculator, to help raise the $1,300 he and Steve Wozniak needed to launch Apple Computer. So in a way, the VW Microbus was instrumental in the genesis of the company that eventually produced iPad, along with the Mac, iPhone, and iPod,

Could an iCar still happen? Steve Jobs, alas, is gone. Tim Cook and Jonathan Ive are post-boomers, although Ive reportedly drives a Bentley, indicating that he at least has good automotive taste.

Automotive designer Gordon Murray—most famously associated the top-tier and highly-successful McLaren Formula 1 motor racing team where he was technical director for two decades prior to 2006—thinks an Apple iCar could be a market success. “Someone like Apple could very easily make a car,” Murray told Pocket-Lint’s Stuart Miles in 2010, referencing his current preoccupation (his T.25 (gasoline-powered) and T-27 (all-electric) iStream city car designs, which were the focus of his Apple car comment).

class="aligncenter size-full wp-image-96053" title="T25" src="http://www.technologytell.com/apple/files/2012/05/T25.jpg" alt="" width="517" height="342" />

Murray’s iStream manufacturing and assembly process concept won the prestigious 2008 Idea of the Year award from Britain’s Autocar magazine, and amounts to a complete rethink and redesign of the traditional automobile manufacturing process and in turn, a new type of car. Murray suggests that it could potentially be the biggest revolution in high volume manufacture since Henry Ford’s iconic Model T a century ago, requiring a manufacturing plant 20% of the size of a conventional automobile factory, in turn reducing assembly plant capital investment by approximately 80% according to the designer.

class="aligncenter size-full wp-image-96054" title="t25open" src="http://www.technologytell.com/apple/files/2012/05/t25open.jpg" alt="" width="518" height="344" />

The iStream concept also incorporates a complete re-think on high volume automaking and materials, and Murray’s manufacturing process will lead to a significant reduction in full lifecycle CO2. It would suit Apple’s independent style much better than  a formal collaboration with an established automaker, and Gordon Murray’s T.25 could very conceivably form the basis of an iCar, if Apple is still interested.

You can view a video of the Gordon Murray discussing the T.25 at www.zercustoms.com.

A potential iPad of automobiles?

iTunes Festival 2012 Announced, Updated App For iOS Now Available For Download

May 19th, 2012 No Comments »

Apple’s iTunes Festival, which is held annually in London during the month of July, is coming back in 2012 but will be held in September instead. The iTunes Festival 2012 will take place at London’s Roundhouse music venue offering 30 nights of free music for live attendees as well as to users of iPhones, iPod touches and iPads through the official iTunes Festival 2012 iOS app which is now available for download in the App Store (UK only). Performances that have been announced so far include acts from Usher (September 1), Emeli Sandé (September 5), Jack White (September 8), Norah Jones (September 10), and One Direction (September 20).

According to the event’s official website:

The iTunes Festival is coming back in September 2012. We’re inviting more than 60 artists to perform 30 consecutive nights of brilliant live music at the Roundhouse in London. This year’s spectacular line-up includes Usher, Jack White, Norah Jones, One Direction and more. Every ticket to the iTunes Festival is free—you can apply to win tickets to any performance. 

If you can’t make the gigs, watch the shows live or view them afterwards for a limited time on your computer with iTunes, or on your iPhone, iPad or iPod touch with the iTunes Festival app. You can also stream the concerts to your big screen wirelessly using AirPlay and your Apple TV.

Like always, tickets are not available for purchase and can only be won through a lucky draw. To read more about how to participate, click here. Meanwhile, you can grab the official iOS app via the following link:

  • Download iTunes Festival 2012 App for iPhone / iPad [UK App Store Link]

iTunes Festival 2012 Announced, Updated App For iOS Now Available For Download is a post from: iPhone in Canada Blog – Canada's #1 iPhone Resource

Related posts:

  1. 2011 iTunes Festival London iPhone App Streams Live Concerts July 1-31
  2. myNXNE 2011 iPhone App for Toronto’s North by Northeast Music Festival
  3. Rovio Launching Angry Birds ‘Moon Festival’ in China, Along with Official Shoes

Apple Not Censoring The Word ‘Jailbreak’ In U.S. iTunes Store Anymore

May 18th, 2012 No Comments »

Yesterday there was news all over the place that Apple started censoring the word ‘jailbreak’ in the U.S. iTunes and App Stores. The censoring only appeared in the U.S.-based stores and not worldwide.

At the time, any content title or description that had the word ‘jailbreak’ was censored. It wasn’t known why this was happening but most people came to one of two conclusions.

20120518-104619.jpg

Either Apple was really trying to hide the word because of how they dislike jailbreaking or this was all some kind of mistake. Most people agreed with the latter.

Well it now seems that the censoring of the word ‘jailbreak’ was in fact some type of mistake. The censoring has now been corrected and the word ‘jailbreak’ is now visible again across the U.S. iTunes and App Stores.

Crisis averted!

[Via iTunes Store & The Next Web]

Apple Not Censoring The Word ‘Jailbreak’ In U.S. iTunes Store Anymore is a post from: iPhone in Canada Blog – Canada's #1 iPhone Resource

Related posts:

  1. Word Ball For iPhone Now Available In App Store
  2. iPhone Games: Word Chaos
  3. Wordfeud Word Puzzle Now Available On iPhone

RIM, Motorola propose truce in nano-SIM fight, plus 4 other Apple stories to read today

May 18th, 2012 No Comments »

SIM cards galoreWith so many people writing about Apple, finding the best stories and reports isn’t easy. Here’s our daily pick of stories about the company from around the Web that you shouldn’t miss:

  • RIM and Motorola may have found a compromise on that nano-SIM battle with Apple. The Verge has the details.
  • iPod, iPhone, iPad…iCar? Near the end of his life, Steve Jobs was dreaming of building an interactive, well-designed car, according to Apple  boardmember and J.Crew CEO Mickey Drexler, Fast Company reports.
  • The iOS App Store is a few months shy of its fourth birthday. MacStories talked to developers about what they hope to see in the App Store in the years to come. (Fair warning: It’s a really long post.)
  • The next iPhone, which is widely reported to have a larger screen, will also reflect the work of Steve Jobs, who Bloomberg reports had a hand in the  development of the device.
  • Aaron Sorkin, who recently signed on for the screenplay version of Steve Jobs’ biography, says not to expect an exact movie version of the book. “It can’t be a straight ahead biography because it’s very difficult to shake the cradle-to-grave structure of a biography,” he said, according to Reuters.

Photo courtesy of Flickr user mroach

Related research and analysis from GigaOM Pro:
Subscriber content. Sign up for a free trial.

  • Survey: the next wave of enterprise mobility
  • Hyperlocal: opportunities for publishers and developers
  • Facebook’s IPO filing: ideas and implications



src='http://ads.gigaom.com/show/rss/'
alt=''
border='0'
/>

Buyer's Guide, Reviews, News and Information | Sitemap